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Showing posts with label Machine Hearing. Show all posts
Showing posts with label Machine Hearing. Show all posts

Wednesday, 2 November 2011

Discovering Talented Musicians with Acoustic Analysis

Posted on 08:00 by Unknown
Posted by Charles DuHadway, YouTube Slam Team, Google Research

In an earlier post we talked about the technology behind Instant Mix for Music Beta by Google. Instant Mix uses machine hearing to characterize music attributes such as its timbre, mood and tempo. Today we would like to talk about acoustic and visual analysis -- this time on YouTube. A fundamental part of YouTube's mission is to allow anyone anywhere to showcase their talents -- occasionally leading to life-changing success -- but many talented performers are never discovered. Part of the problem is the sheer volume of videos: forty eight hours of video are uploaded to YouTube every minute (that’s eight years of content every day). We wondered if we could use acoustic analysis and machine learning to pore over these videos and automatically identify talented musicians.

First we analyzed audio and visual features of videos being uploaded. We wanted to find “singing at home” videos -- often correlated with features such as ambient indoor lighting, head-and-shoulders view of a person singing in front of a fixed camera, few instruments and often a single dominant voice. Here’s a sample set of videos we found.



Then we estimated the quality of singing in each video. Our approach is based on acoustic analysis similar to that used by Instant Mix, coupled with a small set of singing quality annotations from human raters. Given these data we used machine learning to build a ranker that predicts if an average listener would like a performance.

While machines are useful for weeding through thousands of not-so-great videos to find potential stars, we know they alone can't pick the next great star. So we turn to YouTube users to help us identify the real hidden gems by playing a voting game called YouTube Slam. We're putting an equal amount of effort into the game itself -- how do people vote? What makes it fun? How do we know when we have a true hit? We're looking forward to your feedback to help us refine this process: give it a try*. You can also check out singer and voter leaderboards. Toggle “All time” to “Last week” to find emerging talent in fresh videos or all-time favorites.

Our “Music Slam” has only been running for a few weeks and we have already found some very talented musicians. Many of the videos have less than 100 views when we find them.



And while we're excited about what we've done with music, there's as much undiscovered potential in almost any subject you can think of. Try our other slams: cute, bizarre, comedy, and dance*. Enjoy!

Related work by Google Researchers:
“Video2Text: Learning to Annotate Video Content”, Hrishikesh Aradhye, George Toderici, Jay Yagnik, ICDM Workshop on Internet Multimedia Mining, 2009.

* Music and dance slams are currently available only in the US.
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Posted in Machine Hearing, YouTube | No comments

Wednesday, 8 June 2011

Instant Mix for Music Beta by Google

Posted on 14:16 by Unknown
Posted by Douglas Eck, Research Scientist

Music Beta by Google was announced at the Day One Keynote of Google I/O 2011. This service allows users to stream their music collections from the cloud to any supported device, including a web browser. It’s a first step in creating a platform that gives users a range of compelling music experiences. One key component of the product, Instant Mix, is a playlist generator developed by Google Research. Instant Mix uses machine hearing to extract attributes from audio which can be used to answer questions such as “Is there a Hammond B-3 organ?” (instrumentation / timbre), “Is it angry?” (mood), “Can I jog to it?” (tempo / meter) and so on. Machine learning algorithms relate these audio features to what we know about music on the web, such as the fact that Jimmy Smith is a jazz organist or that Arcade Fire and Wolf Parade are similar artists. From this we can predict similar tracks for a seed track and, with some additional sequencing logic, generate Instant Mix playlists from songs in a user’s locker.

Because we combine audio analysis with information about which artists and albums go well together, we can use both dimensions of similarity to compare songs. If you pick a mellow track from an album, we will make a mellower playlist than if you pick a high energy track from the same album. For example, here we compare short Instant Mixes made from two very different tracks by U2. The first Instant Mix comes from "Mysterious Ways," an upbeat, danceable track from Achtung Baby with electric guitar and heavy percussion.


  1. U2 "Mysterious Ways"
  2. David Bowie "Fame"
  3. Oingo Boingo "Gratitude"
  4. Infectious Grooves “Spreck”
  5. Red Hot Chili Peppers “Special Secret Song Inside”
Compare this to a short Instant Mix made from a much more laid back U2 cut, "MLK" from the album Unforgettable Fire. This track has delicate vocals on top of a sparse synthesizer background and no percussion.


  1. U2 "MLK"
  2. Jewel “Don’t”
  3. Antony and the Johnsons “What Can I Do?”
  4. The Beatles “And I Love Her”
  5. Van Morrison “Crazy Love”
As you can hear, the “Mysterious Ways” Instant Mix is funky, with strong percussion and high-energy vocals while the “MLK” mix carries on with that track's laid-back lullaby feeling.

Our approach also allows us to create mixes from music in the long tail. Are you the lead singer in an unknown Dylan cover band? Even if your group is new or otherwise unknown, Instant Mix can still use audio similarity to match your tracks to real Dylan tracks (provided, of course, that you sing like Bob and your band sounds like The Band).

Our goal with Instant Mix is to build awesome playlists from your music collection. We achieve this by using machine learning to blend a wide range of information sources, including features derived from the music audio itself. Though we’re still in beta, and still have a lot of work to do, we believe Instant Mix is a great tool for music discovery that stands out from the crowd. Give it a try!

Further reading by Google Researchers:
Machine Hearing: An Emerging Field
Richard F. Lyon.

Sound Ranking Using Auditory Sparse-Code Representations
Martin Rehn, Richard F. Lyon, Samy Bengio, Thomas C. Walters, Gal Chechik.

Large-Scale Music Annotation and Retrieval: Learning to Rank in Joint Semantic Spaces
Jason Weston, Samy Bengio, Philippe Hamel.
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Posted in Android, Machine Hearing, Machine Learning | No comments
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